Description of Method:
These can be physical or digital and involve interactive, fun and playful activities either in or outside the Urban Room.
Purpose of Method:
The Urban Room approach should embrace playfulness to create an informal and welcoming atmosphere that encourages participation. Offering games for people of all ages to play can break the ice, create social connections and draw out conversations about people and place along the way. The games can be about the local area and its issues and opportunities (e.g. I-spy trails, neighbourhood monopoly, development role-playing etc) or they can have nothing to do with the built environment but are still useful because of the sense of creativity and playfulness that they help to promote in the Urban Room.
Children are naturally drawn to games, of course, but it’s surprising how many adults are happy to get involved. Some people will be very hesitant and will respond to a bit of encouragement, others will not be interested, and that’s fine too.
A collaboration between UR Folkestone and artist genuinefake, this pavilion explored Folkestone's 'fortunes' past, present and potential future through the use of themed arcade games and a crazy golf course